top of page

Arguably one of the world's most robust color training training program that embraces a competency-based education model and covers disciplines like -

 

1. Long-form workflow and methodology (14 hrs)

2. Basic colorimetry and in-depth DR17 tool analysis (21 hrs)

3. Node Structure Development (6 hrs)

3. Advanced Color Management (5 hrs)

4. Look Development and study of custom FPE pipelines for both standard and ACES projects (6 hrs)

5. Working with References (6 hrs)

5. Mastering deliverables (3 hrs)

 

Participants will get life-time access to all 40+ recorded lectures on 90+ topics, 'Working with References' series, practice files (1 TB+), white papers and our advanced test-series via our Learning Management System.

 

Once you sign up, we will send you an email with your login credentials that you can use to access your LMS training content anytime you want. 

 

Scope of Study

 

Introduction to DaVinci Resolve 17

Managing Projects and Databases

System and User Preferences

Ingesting and Organizing Media

Conforming Timelines using XML/EDL (Roundtrip)

Reconforming HQ Footage with a Timeline

Using Scene Cut Detection

Understanding Dynamic Range

Updated Resolve Color Management

Simplified & Advanced RCM Setup

Gamuts and Transfer Functions

Improved Metadata Management

Ability to Bypass Color Management Per Clip

DaVinci Wide Gamut Color Space

DaVinci Intermediate Gamma

Timeline Working Luminance

Input & Output DRT Tone Mapping

Use Inverse DRT for SDR to HDR Conversion

Color Space Aware Grading Tools

The RCM Image Processing Pipeline

Setting up RAW Projects

Adjusting RAW Settings at the Project Level

Adjusting RAW Settings at the Clip Level

Updating Sidecar Data

Setting up a Render Cache for RAW Media Projects

Introduction to ACES

Complete ACES workflow (Project Level + Node Level)

Custom ACES workflow (ODTs, HDR & Dolby Vision)

Correction and Grading in ACES

Improvements to Existing tools in DaVinci Resolve 17

Primary Wheels & Log Wheels

Primary Bars & Subtractive Color

Introduction to the HDR Palette

Understanding the Palette Interface

Making Global Adjustments

The Ansel Adams Zone System

Making Zone-Based Adjustments

Customizing Zones Using the Zone Panel

Resetting Color and Zone Adjustments

Curves, Histogram & Image Density

RGB Mixer

Introduction to the Color Warper

Using the Grid Controls to Manipulate Color

Hue — Saturation Controls

Chroma — Luma Controls

HSL & LUM Qualifier

3D & RGB Qualifier

Introduction to Magic Mask

The Magic Mask Interface

Choosing What to Isolate

Using Magic Mask as a Garbage Matte

Adding Strokes to Guide Mask Creation

Managing Strokes in the Stroke List

Stroke Duration

Tracking and Keyframing Strokes

Introduction to Power Windows

Combining Power Windows with the Mask Control

Window Cloud Tracking

Window Point Tracking

FX Point Tracking

Stablizer

Interactive Mode Controls

Dynamic Keyframing

Tracking Obscured Objects

Color Gamut Monitoring

Concept of HSL Color Space

Legal & Valid Gamut

Gamut & Amplitude Monitoring

Video Scopes - Waveform

Video Scopes - Vectorscope

Video Scopes – Parade

Shooting a Color Chart

Black Sun Highlight Correction

Using CDL Grades

Using LUTS

Timeline Resolutions and Sizing Palette Modes

Understanding Node-based Composition

Anatomy of Nodes

Understanding the Importance of Node Order

Processing Pipelines with Mixer Nodes

Visualizing Mixer Nodes

Secrets about Parallel Mixers

Compositing Effects with Layer Mixer Node

Designing workflows with Corrector Nodes

Using Key Mixers for Advanced Key Combinations

Case Study - Film Halation

Channel Splitting and Image Compositing

Organizing Shots Using Flags and Filters

Applying Shot Match

Matching Shots Using Stills

Comparing and Matching Shots Manually

Managing Grades Across Clips and Timelines

Copying Grades from Clips and Stills

Working with Memories

Working with Local Versions

Appending Grades and Nodes

Using Shared Nodes Across Multiple Clips

Saving Grades for Other Projects

Copying Timeline Grades using ColorTrace

Copying Grades using the Timelines Album

Preparing Media - Conforming / Scene Cut Detection

Organizing Media into Groups

Normalizing at Pre-Clip Group Level

Creating Color Continuity at the Clip Group Level

Building a Shot-Matching Strategy

Creating a Unifying Look at the Post-Clip Group Level

Applying Timeline Level Grades and Effects

Film Print Emulation (Standard)

Film Print Emulation (ACES)

Using Lightbox to Check Timeline Prior to Delivery

Delivering Projects

Understanding the Render Workflow and Presets

Exploring Advanced Render Settings

Creating Custom Renders and Saving Presets

Configuring a Timeline for Digital Cinema

Rendering a DCP

Using the Commercial Workflow to Export Versions

Working with References

 

If you want to sign up, or if you have any questions/concerns, please write back to us.

 

 

Competency-Based Course

$579.00Price
    bottom of page