Arguably one of the world's most robust color training training program that embraces a competency-based education model and covers disciplines like -
1. Long-form workflow and methodology (14 hrs)
2. Basic colorimetry and in-depth DR17 tool analysis (21 hrs)
3. Node Structure Development (6 hrs)
3. Advanced Color Management (5 hrs)
4. Look Development and study of custom FPE pipelines for both standard and ACES projects (6 hrs)
5. Working with References (6 hrs)
5. Mastering deliverables (3 hrs)
Participants will get life-time access to all 40+ recorded lectures on 90+ topics, 'Working with References' series, practice files (1 TB+), white papers and our advanced test-series via our Learning Management System.
Once you sign up, we will send you an email with your login credentials that you can use to access your LMS training content anytime you want.
Scope of Study
Introduction to DaVinci Resolve 17
Managing Projects and Databases
System and User Preferences
Ingesting and Organizing Media
Conforming Timelines using XML/EDL (Roundtrip)
Reconforming HQ Footage with a Timeline
Using Scene Cut Detection
Understanding Dynamic Range
Updated Resolve Color Management
Simplified & Advanced RCM Setup
Gamuts and Transfer Functions
Improved Metadata Management
Ability to Bypass Color Management Per Clip
DaVinci Wide Gamut Color Space
DaVinci Intermediate Gamma
Timeline Working Luminance
Input & Output DRT Tone Mapping
Use Inverse DRT for SDR to HDR Conversion
Color Space Aware Grading Tools
The RCM Image Processing Pipeline
Setting up RAW Projects
Adjusting RAW Settings at the Project Level
Adjusting RAW Settings at the Clip Level
Updating Sidecar Data
Setting up a Render Cache for RAW Media Projects
Introduction to ACES
Complete ACES workflow (Project Level + Node Level)
Custom ACES workflow (ODTs, HDR & Dolby Vision)
Correction and Grading in ACES
Improvements to Existing tools in DaVinci Resolve 17
Primary Wheels & Log Wheels
Primary Bars & Subtractive Color
Introduction to the HDR Palette
Understanding the Palette Interface
Making Global Adjustments
The Ansel Adams Zone System
Making Zone-Based Adjustments
Customizing Zones Using the Zone Panel
Resetting Color and Zone Adjustments
Curves, Histogram & Image Density
RGB Mixer
Introduction to the Color Warper
Using the Grid Controls to Manipulate Color
Hue — Saturation Controls
Chroma — Luma Controls
HSL & LUM Qualifier
3D & RGB Qualifier
Introduction to Magic Mask
The Magic Mask Interface
Choosing What to Isolate
Using Magic Mask as a Garbage Matte
Adding Strokes to Guide Mask Creation
Managing Strokes in the Stroke List
Stroke Duration
Tracking and Keyframing Strokes
Introduction to Power Windows
Combining Power Windows with the Mask Control
Window Cloud Tracking
Window Point Tracking
FX Point Tracking
Stablizer
Interactive Mode Controls
Dynamic Keyframing
Tracking Obscured Objects
Color Gamut Monitoring
Concept of HSL Color Space
Legal & Valid Gamut
Gamut & Amplitude Monitoring
Video Scopes - Waveform
Video Scopes - Vectorscope
Video Scopes – Parade
Shooting a Color Chart
Black Sun Highlight Correction
Using CDL Grades
Using LUTS
Timeline Resolutions and Sizing Palette Modes
Understanding Node-based Composition
Anatomy of Nodes
Understanding the Importance of Node Order
Processing Pipelines with Mixer Nodes
Visualizing Mixer Nodes
Secrets about Parallel Mixers
Compositing Effects with Layer Mixer Node
Designing workflows with Corrector Nodes
Using Key Mixers for Advanced Key Combinations
Case Study - Film Halation
Channel Splitting and Image Compositing
Organizing Shots Using Flags and Filters
Applying Shot Match
Matching Shots Using Stills
Comparing and Matching Shots Manually
Managing Grades Across Clips and Timelines
Copying Grades from Clips and Stills
Working with Memories
Working with Local Versions
Appending Grades and Nodes
Using Shared Nodes Across Multiple Clips
Saving Grades for Other Projects
Copying Timeline Grades using ColorTrace
Copying Grades using the Timelines Album
Preparing Media - Conforming / Scene Cut Detection
Organizing Media into Groups
Normalizing at Pre-Clip Group Level
Creating Color Continuity at the Clip Group Level
Building a Shot-Matching Strategy
Creating a Unifying Look at the Post-Clip Group Level
Applying Timeline Level Grades and Effects
Film Print Emulation (Standard)
Film Print Emulation (ACES)
Using Lightbox to Check Timeline Prior to Delivery
Delivering Projects
Understanding the Render Workflow and Presets
Exploring Advanced Render Settings
Creating Custom Renders and Saving Presets
Configuring a Timeline for Digital Cinema
Rendering a DCP
Using the Commercial Workflow to Export Versions
Working with References
If you want to sign up, or if you have any questions/concerns, please write back to us.
top of page
$579.00Price
bottom of page